Writing by johann.ollivierlapeyre on Sunday, 22 of April , 2007 at 2:58 pm
The kbattleship rewrite is going well
3 artists (Eugene T,
Robert Wadley and me) and 2 dev (Paolo Capriotti and Ruphy).

I must say that Paolo Capriotti was very reactive to implement the lastest ideas and artwork changes (ship under water, several steep for the hit…). The new fire from Robert Wadley is impressive too.
Even if the artwork is not final, this is showing where we are going
Category: Games, KDE, Open Source, English, Uncategorized
Writing by johann.ollivierlapeyre on Monday, 9 of April , 2007 at 5:05 pm
Today, to launch game, there are several way to do. Some game are asking a crtl+N, other to go on a menu… or go in a config dialog to set a right player mode, before to play. The other day, my nephews thought kbattleship was broken, because they couldn’t launch it. You can imagine the younger don’t know what “crtl” is…

The other issue, some game has 1 player mode, 2 players, or both. Even network sometime… But you have to navigate to guest it
Perhaps with this kind of welcome screen, these issues will be solved.

Especially if we put it on every game (with the appropriate artwork of course, this one is kbattleship). This is simple, and you see what it’s possible to do with the game.
Category: Games, KDE, Open Source, English, Uncategorized