johannol

KDE sounds

Writing by johann.ollivierlapeyre on Thursday, 23 of November , 2006 at 9:40 am

Illutration zicMartyn “Cirrus” Clement contacted us on kde-artists to propose his help to make new sounds. He also recetly won a contest for Mandriva. This one, and others, are on his website http://www.martyn-circus.com/ . As far as we know, nobody else is doing sound.
He started to do 3 sounds for Kopete. It make us thinking about the KDE4 sound identity. With Oxygen, desision was made to make something new, with a mix of “corporate” and “cool attitude”. How to do same with sound? Is it needed?
There are several options :

1) Complete our actual sound in the neutral way. Nothing change.

2) Try to give them a nice an coherent personality like Oxygen. But which one?

  • “Organic ” sounds, to follow the plasma idea ? Like Ben Burt did the Star Wars sounds (reversed bear voice to make Tie Fighter. His voice talking like a baby then mixed with a vocoder to make R2D2…)
  • Rock/electric sounds?
  • Something else?

Any idea and input are welcomed ;)

Comments (13)

Category: KDE, Open Source, English, Uncategorized

Update on KDEgames/Katomic

Writing by johann.ollivierlapeyre on Tuesday, 7 of November , 2006 at 4:46 am

News from the kdegames revamping front :D

First, much improvement on Katomic. Black wall are finished now, and the 11 atoms too. There are still some littles stuffs to improve on atoms, finish background, and remove arrow’s shaddows.
KDE katomic 3
KDE katomic 2
Second point, we have now a wiki page to organize ourself for the SVG port, where we can follow what we are doing, what it’s done (with screenshoot), and still to do.

http://wiki.kde.org/tiki-index.php?page=KDE+Games+SVG+status

Third, with my last post we got a new maintainer, for ksame. Nice :D

If you missed it, here the most important part:

Some KDEgames were adopted by new maintainer (like Pinaraf), but there are still small games free for adoption. Perhaps it is a nice opporunities to get involved in kde, theses software are small in size, and doesn’t need to reverse-ingineering MS stuff… we plan to remove un-maintained stuffs for kde4, so if your favorite game is on this list… http://wiki.kde.org/tiki-index.php?page=KDE%20games%20maintainers

Comments (9)

Category: Games, KDE, Open Source, English, Uncategorized

Oxygen everywhere

Writing by johann.ollivierlapeyre on Saturday, 4 of November , 2006 at 10:52 am

I started to work with the kdegames team, and, it’s worderfull. These guys are very nice, have open mind, and are open to new peoples. It motivate me to involve more with them.

The goal for KDE4 is to have good usabillity and artwork, new artwork with SVG of course ;)

Here a screenshot of Katomic with the svg engine from dimsuz, and a “work in progress” artwork. Imust still work on bubble, walls and background.
SVG for Katomic
You can compare with your KDE 3.5 one ;)

Mauricio did also a wonderfull job on kreversi:

Kde Kreversi SVG
I think Mauricio will post a resume of our IRC meeting. We saw it was a good thing, with new people comming, and we planned to make such meeting every month.

Some KDEgames were adopted by new maintainer (like Pinaraf), but there are still small games free for adoption. Perhaps it is a nice opporunities to get involved in kde, theses software are small in size, and doesn’t need to reverse-ingineering MS stuff… we plan to remove un-maintained stuffs for kde4, so if your favorite game is on this list… http://wiki.kde.org/tiki-index.php?page=KDE%20games%20maintainers

Comments (9)

Category: Games, KDE, Open Source, English, Uncategorized

Autor